Communication Design in Digital Medias
Programme
Communication Design
Level of Qualification|Semesters|ECTS
| Semestral | 4
Year | Type of course unit | Language
3 |Mandatory |Português
Code
ULP729-17089
Recommended complementary curricular units
Interaction Design Multimedia Computing and Interactivity Mutimedia Product Design Communication Design I, II
Professional Internship
Não
Syllabus
I. Emotional design II. Interface dimensions Visual design Information architecture design Interaction design III. Design patterns and principles IV. Design systems V. Responsive design
Objectives
Understanding and developing the emotional component of the interface.
Knowledge of specificities design for digital media in its different dimensions
Drawing responsive interfaces
Documentation of interface design through design systems.
Teaching methodologies and assessment
The teaching methodology is based on an iterative cycle of knowledge construction, starting with the expository method by the faculty complemented by a call for student participation through exercises. The assessment of this course is continuous and will take into account the following parameters: 45% - Group Work; 55% - Individual work. The assessments published in Moodle will have more details regarding the objectives and evaluation of each work. Students must attend at least 70% of classes. Participation in the presentation of works is mandatory. The assessment by exam (Recourse and Special Seasons) will take into account the following parameters: 60% - Practical component to be communicated to the student; 40% - Theoretical component to be developed and delivered on the scheduled date. Due to its practical nature this curricular unit does not provide for the oral exam.
References
Crumlish, C., & Malone, E. (2009). Designing Social Interfaces. (M. Treseler, Ed.). Sebastopol, CA: O¿Reilly Media, Inc. Hoober, S., & Berkman, E. (2012). Designing Mobile Interfaces (Second.). O¿Reilly Media, Inc. Kholmatova, A. (2017). Design Systems. Annals of the CIRP (Vol. 46). Smashing Magazine. Moggridge, B., & Atkinson, B. (2007). Designing interactions. Cambridge, Massachusetts: MIT Press. Nahai, N. (2012). Webs Of Influence: The psycology of online persuasion (First.). Pearson. Neil, T. (2014). Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps (Second.). O¿Reilly Media, Inc. Norman, D. (2004). Emotional Design. New York: Basic Books New York. Saffer, D. (2013). Microinteractions. (M. Treseler, Ed.) (First Edit.). O¿Reilly Media, Inc. Tidwell, J. (2006). Designing Interfaces - Patterns for Effective Interaction Design. O¿Reilly Media, Inc . Walter, A. (2011). Designing for emotion. (K. Stevens, Ed.). New York, NY: Jeffrey Zeldman.
Office Hours
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